Starfish Retrospective
The Starfish Retrospective is ideal for up to 10 participants and works very well with newly formed teams or teams that have experienced a tough time.
A Retrospective, in general, is an important meeting the fosters continuous and sustainable development of a team's processes.This Retrospective method helps the team to create a commitment. They don't just complain, but directly define measures that they themselves can refer to and implement.The Starfish Retrospective therefore focuses on action formulated items in the areas of:
Start doing what makes the team more productive
More behaviours that make the team more effective
Less actions that affect the team negatively
Stop anything that blocks the team from moving forward
Continue doing what is already working for the team
This template was created by Netzwerkknoten. You also can see how it works in this video.
Get started with this template right now.
User Interview Template
Works best for:
Desk Research, Product Management
A user interview is a UX research technique in which researchers ask the user questions about a topic. They allow your team to quickly and easily collect user data and learn more about your users. In general, organizations conduct user interviews to gather background data, to understand how people use technology, to take a snapshot of how users interact with a product, to understand user objectives and motivations, and to find users’ pain points. Use this template to record notes during an interview to ensure you’re gathering the data you need to create personas.
Scrum Compass
Works best for:
Agile, Meetings, Workshops
The Scrum Compass is a visual tool for guiding Scrum teams through their journey. It provides a structured framework for understanding Scrum roles, events, artifacts, and values. This template offers a comprehensive overview of Scrum principles and practices, enabling teams to align on common goals, roles, and processes. By promoting clarity and alignment, the Scrum Compass empowers teams to navigate the complexities of Agile development and deliver value with confidence and efficiency.
Work Plan Template
Works best for:
Mapping, Project Planning
A work plan is essentially a roadmap for a project. It articulates the steps you must take to achieve the desired goal, sets demonstrable objectives, and establishes measurable deliverables. An effective work plan guides you throughout the project lifecycle, allowing you to realize an outcome by collaborating with your team. Although work plans vary, they generally contain four core components: goals, strategy, tactics, and deliverables.
Quick Retrospective Template
Works best for:
Education, Retrospectives, Meetings
A retrospective template empowers you to run insightful meetings, take stock of your work, and iterate effectively. The term “retrospective” has gained popularity over the more common “debriefing” and “post-mortem,” since it’s more value-neutral than the other terms. Some teams refer to these meetings as “sprint retrospectives” or “iteration retrospectives,” “agile retrospectives” or “iteration retrospectives.” Whether you are a scrum team, using the agile methodology, or doing a specific type of retrospective (e.g. a mad, sad, glad retrospective), the goals are generally the same: discovering what went well, identifying the root cause of problems you had, and finding ways to do better in the next iteration.
Gantt Chart Template
Works best for:
Project Management, Mapping, Roadmaps
Simplicity, clarity, and power — that’s what make Gantt charts such a popular choice for organizing and displaying a project plan. Built upon a horizontal bar that represents the project progress over time, these charts break down projects by task, allowing the whole team to see the task status, who it’s assigned to, and how long it will take to complete. Gantt charts are also easily shareable among team members and stakeholders, making them great tools for collaboration.
The Hot Air Balloon Retrospective
The Hot Air Balloon is a simple activity for helping the team identify things that makes them move faster, and things that slow them down.