Playtesting and QA
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Playtesting & QA Guide – For Testers & Designers 🎮🔍
This interactive template helps game designers and testers structure effective playtesting and QA sessions. It provides a step-by-step approach to testing, gathering feedback, and identifying issues across different stages of game development.
💡 Key Sections:
🔹 Design Stage: Define goals for early, mid, and late design phases. 🔹 Playtesting Framework: Set objectives, identify focus areas, and track player experience. 🔹 QA Process: Organize bug tracking, reporting, and validation for fixes.
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Viktorya Ulyamova
Gama Producer@Student at BUAS
Highly motivated and detail-oriented videogame producer with 3 years of experience in production and level design.
Currently pursuing a bachelor’s degree at Breda University of Applied Sciences and actively seeking internship opportunities to further develop expertise.
Experienced in managing internal game development cycles from concept to post-release.
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